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000 nam5i
001 2210080943262
003 DE-He213
005 20260324133717
007 cr nn 008mamaa
008 250417s2025 si | s |||| 0|eng d
020 a97898196317739978-981-96-3177-3
024 a10.1007/978-981-96-3177-32doi
040 a221008
050 aT385
072 aUML2bicssc
072 aCOM0120002bisacsh
072 aUML2thema
082 a006.6223
100 aYang, Xin.eauthor.4aut4http://id.loc.gov/vocabulary/relators/aut
245 00 a3D Scene Modeling and Robotics Interactionh[electronic resource] /cby Xin Yang, Baocai Yin, Xiaopeng Wei.
250 a1st ed. 2025.
264 aSingapore :bSpringer Nature Singapore :bImprint: Springer,c2025.
300 aXX, 356 p. 189 illus., 96 illus. in color.bonline resource.
336 atextbtxt2rdacontent
337 acomputerbc2rdamedia
338 aonline resourcebcr2rdacarrier
341 bTable of contents navigation2onix
341 bSingle logical reading order2onix
341 bShort alternative textual descriptions2onix
341 bUse of color is not sole means of conveying information2onix
341 bUse of high contrast between text and background color2onix
341 bNext / Previous structural navigation2onix
341 bAll non-decorative content supports reading without sight2onix
347 atext filebPDF2rda
505 a3D Reconstruction -- Scene Exploration -- Scene Understanding -- Robot Navigation and Obstacle Avoidance -- Robot Grasping -- Integrated Project Practice: 3D Scene Modelling and Understanding for Robotic Tasks.
520 aThis book focuses on the intelligent perception and interaction module in intelligent robotic systems, establishes a multidisciplinary cross-fertilization knowledge system, explores the related technology frontiers and research frontiers as comprehensively as possible from the perspective of scene modeling and understanding, and develops a practical exposition of practical application tasks such as robotic navigation, obstacle avoidance, and grasping. The main contents of this book include 3D reconstruction, scene exploration, scene understanding, robot navigation and obstacle avoidance, robot grasping and comprehensive project practice. Combining theory and practice, the book contains both basic algorithms and covers the latest technologies with detailed code or pseudo-code resources. This book can be used as a teaching reference book for information and intelligence related majors in higher education institutions, computer graphics, computer vision and intelligent robotics and other related fields, as well as a reference book for technicians engaged in related fields. This book takes intelligent robots as the carrier, focuses on the technologies of environment perception and understanding and applying them to practical tasks such as robot navigation, obstacle avoidance and grasping. The book consists of six chapters. Chapters 1 to 3 provide a comprehensive introduction to the development and application of scene modeling and understanding technologies, including 3D reconstruction, scene exploration, and scene understanding. Chapters 4 and Chapter 5 provide a comprehensive introduction to the development and application of robot perception technologies, including visual relocalization and robot navigation, obstacle avoidance and grasping. Chapter 6 introduces comprehensive project practice with 3D scene modeling and understanding for robot tasks as an example, which facilitates readers to have a comprehensive understanding and mastery of theory and practice. The translation was done with the help of artificial intelligence. A subsequent human revision was done primarily in terms of content.
532 aAccessibility summary: This PDF does not fully comply with PDF/UA standards, but does feature limited screen reader support, described non-text content (images, graphs), bookmarks for easy navigation and searchable, selectable text. Users of assistive technologies may experience difficulty navigating or interpreting content in this document. We recognize the importance of accessibility, and we welcome queries about accessibility for any of our products. If you have a question or an access need, please get in touch with us at accessibilitysupport@springernature.com.
532 aNo reading system accessibility options actively disabled
532 aPublisher contact for further accessibility information: accessibilitysupport@springernature.com
650 aComputer graphics.
650 aImage processingxDigital techniques.
650 aComputer vision.
650 aArtificial intelligence.
650 aRobotics.
650 aComputer Graphics.
650 aComputer Imaging, Vision, Pattern Recognition and Graphics.
650 aArtificial Intelligence.
650 aRobotics.
700 aYin, Baocai.eauthor.4aut4http://id.loc.gov/vocabulary/relators/aut
700 aWei, Xiaopeng.eauthor.4aut4http://id.loc.gov/vocabulary/relators/aut
710 aSpringerLink (Online service)
773 tSpringer Nature eBook
776 iPrinted edition:z9789819631766
776 iPrinted edition:z9789819631780
776 iPrinted edition:z9789819631797
856 uhttps://doi.org/10.1007/978-981-96-3177-3
912 aZDB-2-SCS
912 aZDB-2-SXCS
950 aComputer Science (SpringerNature-11645)
950 aComputer Science (R0) (SpringerNature-43710)
3D Scene Modeling and Robotics Interaction[electronic resource] /by Xin Yang, Baocai Yin, Xiaopeng Wei
Material type
전자책
Title
3D Scene Modeling and Robotics Interaction[electronic resource] /by Xin Yang, Baocai Yin, Xiaopeng Wei
Author's Name
판 사항
1st ed. 2025.
Physical Description
XX, 356 p 189 illus, 96 illus in color online resource.
Keyword
This book focuses on the intelligent perception and interaction module in intelligent robotic systems, establishes a multidisciplinary cross-fertilization knowledge system, explores the related technology frontiers and research frontiers as comprehensively as possible from the perspective of scene modeling and understanding, and develops a practical exposition of practical application tasks such as robotic navigation, obstacle avoidance, and grasping. The main contents of this book include 3D reconstruction, scene exploration, scene understanding, robot navigation and obstacle avoidance, robot grasping and comprehensive project practice. Combining theory and practice, the book contains both basic algorithms and covers the latest technologies with detailed code or pseudo-code resources. This book can be used as a teaching reference book for information and intelligence related majors in higher education institutions, computer graphics, computer vision and intelligent robotics and other related fields, as well as a reference book for technicians engaged in related fields. This book takes intelligent robots as the carrier, focuses on the technologies of environment perception and understanding and applying them to practical tasks such as robot navigation, obstacle avoidance and grasping. The book consists of six chapters. Chapters 1 to 3 provide a comprehensive introduction to the development and application of scene modeling and understanding technologies, including 3D reconstruction, scene exploration, and scene understanding. Chapters 4 and Chapter 5 provide a comprehensive introduction to the development and application of robot perception technologies, including visual relocalization and robot navigation, obstacle avoidance and grasping. Chapter 6 introduces comprehensive project practice with 3D scene modeling and understanding for robot tasks as an example, which facilitates readers to have a comprehensive understanding and mastery of theory and practice. The translation was done with the help of artificial intelligence. A subsequent human revision was done primarily in terms of content.
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