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▼a9789819631773▼9978-981-96-3177-3 |
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▼a10.1007/978-981-96-3177-3▼2doi |
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▼aYang, Xin.▼eauthor.▼4aut▼4http://id.loc.gov/vocabulary/relators/aut |
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▼a3D Scene Modeling and Robotics Interaction▼h[electronic resource] /▼cby Xin Yang, Baocai Yin, Xiaopeng Wei. |
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▼a1st ed. 2025. |
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▼aSingapore :▼bSpringer Nature Singapore :▼bImprint: Springer,▼c2025. |
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▼aXX, 356 p. 189 illus., 96 illus. in color.▼bonline resource. |
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▼atext▼btxt▼2rdacontent |
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▼acomputer▼bc▼2rdamedia |
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▼aonline resource▼bcr▼2rdacarrier |
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▼bTable of contents navigation▼2onix |
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▼bSingle logical reading order▼2onix |
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▼bShort alternative textual descriptions▼2onix |
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▼bUse of color is not sole means of conveying information▼2onix |
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▼bUse of high contrast between text and background color▼2onix |
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▼bNext / Previous structural navigation▼2onix |
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▼bAll non-decorative content supports reading without sight▼2onix |
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▼atext file▼bPDF▼2rda |
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▼a3D Reconstruction -- Scene Exploration -- Scene Understanding -- Robot Navigation and Obstacle Avoidance -- Robot Grasping -- Integrated Project Practice: 3D Scene Modelling and Understanding for Robotic Tasks. |
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▼aThis book focuses on the intelligent perception and interaction module in intelligent robotic systems, establishes a multidisciplinary cross-fertilization knowledge system, explores the related technology frontiers and research frontiers as comprehensively as possible from the perspective of scene modeling and understanding, and develops a practical exposition of practical application tasks such as robotic navigation, obstacle avoidance, and grasping. The main contents of this book include 3D reconstruction, scene exploration, scene understanding, robot navigation and obstacle avoidance, robot grasping and comprehensive project practice. Combining theory and practice, the book contains both basic algorithms and covers the latest technologies with detailed code or pseudo-code resources. This book can be used as a teaching reference book for information and intelligence related majors in higher education institutions, computer graphics, computer vision and intelligent robotics and other related fields, as well as a reference book for technicians engaged in related fields. This book takes intelligent robots as the carrier, focuses on the technologies of environment perception and understanding and applying them to practical tasks such as robot navigation, obstacle avoidance and grasping. The book consists of six chapters. Chapters 1 to 3 provide a comprehensive introduction to the development and application of scene modeling and understanding technologies, including 3D reconstruction, scene exploration, and scene understanding. Chapters 4 and Chapter 5 provide a comprehensive introduction to the development and application of robot perception technologies, including visual relocalization and robot navigation, obstacle avoidance and grasping. Chapter 6 introduces comprehensive project practice with 3D scene modeling and understanding for robot tasks as an example, which facilitates readers to have a comprehensive understanding and mastery of theory and practice. The translation was done with the help of artificial intelligence. A subsequent human revision was done primarily in terms of content. |
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▼aAccessibility summary: This PDF does not fully comply with PDF/UA standards, but does feature limited screen reader support, described non-text content (images, graphs), bookmarks for easy navigation and searchable, selectable text. Users of assistive technologies may experience difficulty navigating or interpreting content in this document. We recognize the importance of accessibility, and we welcome queries about accessibility for any of our products. If you have a question or an access need, please get in touch with us at accessibilitysupport@springernature.com. |
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▼aNo reading system accessibility options actively disabled |
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▼aPublisher contact for further accessibility information: accessibilitysupport@springernature.com |
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▼aComputer graphics. |
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▼aImage processing▼xDigital techniques. |
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▼aComputer vision. |
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▼aArtificial intelligence. |
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▼aRobotics. |
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▼aComputer Graphics. |
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▼aComputer Imaging, Vision, Pattern Recognition and Graphics. |
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▼aArtificial Intelligence. |
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▼aRobotics. |
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▼aYin, Baocai.▼eauthor.▼4aut▼4http://id.loc.gov/vocabulary/relators/aut |
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▼aWei, Xiaopeng.▼eauthor.▼4aut▼4http://id.loc.gov/vocabulary/relators/aut |
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▼aSpringerLink (Online service) |
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▼tSpringer Nature eBook |
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▼iPrinted edition:▼z9789819631766 |
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▼iPrinted edition:▼z9789819631780 |
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▼iPrinted edition:▼z9789819631797 |
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▼uhttps://doi.org/10.1007/978-981-96-3177-3 |
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▼aZDB-2-SCS |
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▼aZDB-2-SXCS |
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▼aComputer Science (SpringerNature-11645) |
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▼aComputer Science (R0) (SpringerNature-43710) |