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000 nam5i
001 2210080935897
003 DE-He213
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007 cr nn 008mamaa
008 250301s2025 sz | s |||| 0|eng d
020 a97830318202129978-3-031-82021-2
024 a10.1007/978-3-031-82021-22doi
040 a221008
050 aQA76.76.A65
072 aUB2bicssc
072 aCOM0050002bisacsh
072 aUX2thema
082 a005.3223
245 00 aAdvances in Computer Graphicsh[electronic resource] :b41st Computer Graphics International Conference, CGI 2024, Geneva, Switzerland, July 1–5, 2024, Proceedings, Part II /cedited by Nadia Magnenat-Thalmann, Jinman Kim, Bin Sheng, Zhigang Deng, Daniel Thalmann, Ping Li.
250 a1st ed. 2025.
264 aCham :bSpringer Nature Switzerland :bImprint: Springer,c2025.
300 aXV, 390 p. 136 illus., 123 illus. in color.bonline resource.
336 atextbtxt2rdacontent
337 acomputerbc2rdamedia
338 aonline resourcebcr2rdacarrier
347 atext filebPDF2rda
490 aLecture Notes in Computer Science,x1611-3349 ;v15339
505 aGraphics and VR/AR -- VR Isle Academy: A VR Digital Twin Approach for Robotic Surgical Skill Development -- BoneStory: Visual Storytelling in 3D Virtual Surgical Planning for Bone Fracture Reduction -- The Significance of Interaction in Determining Learning Outcomes in Serious Games -- A Computational Medical XR Discipline, by George Papagiannakis, Walter Greenleaf -- Physiological Factors based Depression Assessment in Virtual Reality -- Assessing Cognitive Load in Distraction and Task Switching: Implications for Developing Realistic Clinical XR Training -- SPARC: Shared Perspective with Avatar Distortion for Remote Collaboration in VR -- Numerical Coarsening for Tetrahedral Meshes -- Reconstruction -- Towards Finer Human Reconstruction for Single RGB-D Images -- UrgRF: Radiance Field Reconstruction Guided by Low-Resolution Grids -- DeGraRec: 3D Deformable Object Reconstruction using Graph Neural Networks and Depth Estimation -- DUE-MVSNet: Learning Multi-View Stereo Based on Dual Uncertainty Estimation -- GRD: Garment Reconstruction and Draping with Preserved Design Based on 2D Image -- Survey on Multi-Person 3D Reconstruction from Monocular View -- SewPCT: Sewing Pattern Reconstruction from Point Cloud with Transformer -- Rendering and Animation -- Neural Metameric Enhancement for Foveated Rendering -- Expression Fusion to Enhance Video- and Speech-driven 3D Facial Animation -- Real-ESRGAN based EXR Upscale for VFX Pipeline -- Unsupervised Real-time Garment Deformation Prediction Driven by Human Body Pose and Shape -- GPN: Generative Point-based NeRF -- Interactive Ray Tracing of 3D Indoor Scanned Point Clouds -- Theoretical Analysis -- A Manifold Representation of the Key in Vision Transformers -- Mamba-Spike: Enhancing the Mamba Architecture with a Spiking Front-End for Efficient Temporal Data Processing -- PDGC: Properly Disentangle by Gating and Contrasting for Cross-Domain Few-Shot Classification -- Multi-scale Similarity Information Fusion Hashing for Unsupervised Cross-modal Retrieval -- YFLM: An Improved Levenberg-Marquardt Algorithm for Global Bundle Adjustment -- Automated Data Exploration and Analysis.
520 aThe three-volume set LNCS 15338, 15339 and 15340 constitutes the refereed proceedings from the 41st Computer Graphics International Conference, CGI 2024, held during July 1–5, 2024, in Geneva, Switzerland. The 84 full papers presented in these proceedings were carefully reviewed and selected from 211 submissions. The papers are organized in the following topical sections: Part I: Colors, painting and layout; detection and recognition; image analysis and processing; image restoration and enhancement; and visual analytics and modeling. Part II: Graphics and VR/AR; reconstruction; rendering and animation; and theoretical analysis. Part III: Image analysis and visualization; image attention and perception; medical imaging and robotics; synthesis and generation; and empowering novel geometric algebra for graphics & engineering workshop.
650 aApplication software.
650 aComputer systems.
650 aComputer networks .
650 aData structures (Computer science).
650 aInformation theory.
650 aCoding theory.
650 aComputer science.
650 aComputer and Information Systems Applications.
650 aComputer System Implementation.
650 aComputer Communication Networks.
650 aData Structures and Information Theory.
650 aCoding and Information Theory.
650 aTheory of Computation.
700 aMagnenat-Thalmann, Nadia.eeditor.0(orcid)0000-0002-1459-59601https://orcid.org/0000-0002-1459-59604edt4http://id.loc.gov/vocabulary/relators/edt
700 aKim, Jinman.eeditor.0(orcid)0000-0001-5960-10601https://orcid.org/0000-0001-5960-10604edt4http://id.loc.gov/vocabulary/relators/edt
700 aSheng, Bin.eeditor.0(orcid)0000-0001-8678-27841https://orcid.org/0000-0001-8678-27844edt4http://id.loc.gov/vocabulary/relators/edt
700 aDeng, Zhigang.eeditor.0(orcid)0000-0002-0452-86761https://orcid.org/0000-0002-0452-86764edt4http://id.loc.gov/vocabulary/relators/edt
700 aThalmann, Daniel.eeditor.0(orcid)0000-0002-0451-74911https://orcid.org/0000-0002-0451-74914edt4http://id.loc.gov/vocabulary/relators/edt
700 aLi, Ping.eeditor.0(orcid)0000-0002-1503-02401https://orcid.org/0000-0002-1503-02404edt4http://id.loc.gov/vocabulary/relators/edt
710 aSpringerLink (Online service)
773 tSpringer Nature eBook
776 iPrinted edition:z9783031820205
776 iPrinted edition:z9783031820229
830 aLecture Notes in Computer Science,x1611-3349 ;v15339
856 uhttps://doi.org/10.1007/978-3-031-82021-2
912 aZDB-2-SCS
912 aZDB-2-SXCS
912 aZDB-2-LNC
950 aComputer Science (SpringerNature-11645)
950 aComputer Science (R0) (SpringerNature-43710)
Advances in Computer Graphics[electronic resource] :41st Computer Graphics International Conference, CGI 2024, Geneva, Switzerland, July 1–5, 2024, Proceedings, Part II /edited by Nadia Magnenat-Thalmann, Jinman Kim, Bin Sheng, Zhigang Deng, Daniel Thalmann, Ping Li
Material type
전자책
Title
Advances in Computer Graphics[electronic resource] :41st Computer Graphics International Conference, CGI 2024, Geneva, Switzerland, July 1–5, 2024, Proceedings, Part II /edited by Nadia Magnenat-Thalmann, Jinman Kim, Bin Sheng, Zhigang Deng, Daniel Thalmann, Ping Li
판 사항
1st ed. 2025.
Physical Description
XV, 390 p 136 illus, 123 illus in color online resource.
Keyword
The three-volume set LNCS 15338, 15339 and 15340 constitutes the refereed proceedings from the 41st Computer Graphics International Conference, CGI 2024, held during July 1–5, 2024, in Geneva, Switzerland. The 84 full papers presented in these proceedings were carefully reviewed and selected from 211 submissions. The papers are organized in the following topical sections: Part I: Colors, painting and layout; detection and recognition; image analysis and processing; image restoration and enhancement; and visual analytics and modeling. Part II: Graphics and VR/AR; reconstruction; rendering and animation; and theoretical analysis. Part III: Image analysis and visualization; image attention and perception; medical imaging and robotics; synthesis and generation; and empowering novel geometric algebra for graphics & engineering workshop.
내용주기
Graphics and VR/AR / VR Isle Academy: A VR Digital Twin Approach for Robotic Surgical Skill Development / BoneStory: Visual Storytelling in 3D Virtual Surgical Planning for Bone Fracture Reduction / The Significance of Interaction in Determining Learning Outcomes in Serious Games / A Computational Medical XR Discipline, by George Papagiannakis, Walter Greenleaf / Physiological Factors based Depression Assessment in Virtual Reality / Assessing Cognitive Load in Distraction and Task Switching: Implications for Developing Realistic Clinical XR Training / SPARC: Shared Perspective with Avatar Distortion for Remote Collaboration in VR / Numerical Coarsening for Tetrahedral Meshes / Reconstruction / Towards Finer Human Reconstruction for Single RGB-D Images / UrgRF: Radiance Field Reconstruction Guided by Low-Resolution Grids / DeGraRec: 3D Deformable Object Reconstruction using Graph Neural Networks and Depth Estimation / DUE-MVSNet: Learning Multi-View Stereo Based on Dual Uncertainty Estimation / GRD: Garment Reconstruction and Draping with Preserved Design Based on 2D Image / Survey on Multi-Person 3D Reconstruction from Monocular View / SewPCT: Sewing Pattern Reconstruction from Point Cloud with Transformer / Rendering and Animation / Neural Metameric Enhancement for Foveated Rendering / Expression Fusion to Enhance Video- and Speech-driven 3D Facial Animation / Real-ESRGAN based EXR Upscale for VFX Pipeline / Unsupervised Real-time Garment Deformation Prediction Driven by Human Body Pose and Shape / GPN: Generative Point-based NeRF / Interactive Ray Tracing of 3D Indoor Scanned Point Clouds / Theoretical Analysis / A Manifold Representation of the Key in Vision Transformers / Mamba-Spike: Enhancing the Mamba Architecture with a Spiking Front-End for Efficient Temporal Data Processing / PDGC: Properly Disentangle by Gating and Contrasting for Cross-Domain Few-Shot Classification / Multi-scale Similarity Information Fusion Hashing for Unsupervised Cross-modal Retrieval / YFLM: An Improved Levenberg-Marquardt Algorithm for Global Bundle Adjustment / Automated Data Exploration and Analysis.
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