The purpose of this study is to provide basic data that can improve performance by analyzing the game contents of Taekwondo players with disabilities. The subject of this study was to analyze a total of 28 games, focusing on K44 type (13 matches) and K42 type (15 matches) athletes who participated in the 2018 Asian Para Taekwondo Championships. The coded data were analyzed by the frequency and percentage (%) of kicking and the degree of damage to the upper limbs using Microsoft Excel 2016, and a x² test was performed using the SPSS 25.0 program. As a result of the study, a round kick (68.8%), push (14.9%), and back kick (8.5%) were found in the order. winner"s round kick(16.3%), losers(5.8%), winner"s push(6.0%), losers(3.0%), winner"s back kicks(12.1%), losers(3.1%).The conclusion of this study is as follows: First, the K42 type and K44 type athletes should lose balance in their body due to their physical characteristics, minimize kicks that consume a lot of physical strength, and perform continuous actions in round kicks. Second, in order to reduce the frequency of losing point, it is necessary to compete with the intact arm in front. Third, if the game is solved by modifying the deceit action to show the damaged part, it will lead to an advantageous game situation. In future research, it is necessary to analyze the game contents of the athletes who participated in various international competitions, and the game analysis should be continuously conducted in consideration of external variables such as disability classification, classification, and degree of damage.