Multi-view virtual 카메라를 이용한 중첩현상의 효율적 3D 게임그래픽 표현기법
A method of Effective 3D Game Graphic Synthesis for Occlusion problems using Multi-view virtual Camera
- Resource Type
- Article
Text
- Authors
- 김성동; 이재문; 진성아; Seongdong Kim; Jaemoon Lee; Seongah Chin
- Source
- 한국컴퓨터게임학회논문지, 03/31/2011, Vol. 24, Issue 1, p. 73-79
- Subject
- 바늘구멍 카메라
중첩현상
멀티시야 카메라
그래프카메라모델
pinhole camera
occlusion
multi-view camera
graph camera model
- Language
- Korean
- ISSN
- 1976-6513
Generally conventional pinhole camera could have limitations of 3D scene images due to occlusion problems. In this paper, we would like to propose the graph camera, a non-pinhole with rays that can prevent occluders to create a single image that shows simultaneously several areas of interest in a 3D scene image. The technology also can apply graphical expression having its various applications as well as 3D game application.