Aural experience is a fundamental process in the development of human beings, which is shaped by architecture and the environment. Sensory experience has rarely been considered in the study of public spaces in antiquity. As previous studies pointed out, aural architecture is that aspect of real and virtual spaces that produces a sensorial and behavioural response in human beings. For example, a performative space in antiquity related to a sanctuary can produce feelings of connectedness and a sense of numinous. This paper aims to investigate visual and acoustic experiences in the performative spaces, linking digital heritage and acoustical techniques. Through the acoustic analysis of a case study in Italy, this paper will intend to explore a new approach to the development of the relationship between space, sound, and environment and a novel method to decipher geophony, biophony, and anthropophony, as a sort of “sonic fabric” of the performative spaces and their immediate surroundings, thanks to digital technology. Thanks to this approach, the creation of virtual application related to ancient spaces can lead to more immersive and can provide a larger engagement of visitors.