Simulative environments generally provide better clarity in terms of learning compared to command user interfaces. Raster and random scan systems were commonly used in simulative environments. With advancements, Augmented Reality (AR) systems now incorporate 3D viewing systems. AR systems are connected with revolutionary multimedia categories that support natural human interfaces. The Internet of Things (IoT) is a state-of-the-art technology that is used to fetch useful information through sensors. When AR is combined with IoT, especially within a simulation, cost and time in the training process can be minimized. This chapter evaluates the application of sensors in fetching useful information about flights and using that information within flight simulation. Trainees can understand and learn from the simulator just like they would in real flights using AR and IoT. In addition to mitigating simulation, feedbackdriven AR systems with sensors can be used for precision data sampling corresponding to flight simulation. Various protocols work for this, such as LEACH and DEEC. The DEEC protocol can be used within flight simulation to achieve reliable data for real-time predictions and is more energy-efficient than the LEACH protocol. The lifetime of sensors is also discussed in this paper along with mitigation strategies.