Jørgensen, J 2021, TeMoG – an Accessible Tool for Creating Custom Soft Robotics Parts . in A Brooks, E I Brooks & J Duckworth (eds), Interactivity and Game Creation. ArtsIT 2020. : 9th EAI International Conference, ArtsIT 2020, Aalborg, Denmark, December 10–11, 2020, Proceedings . Springer, Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, vol. 367, pp. 331-342, EAI ArtsIT 2020-9th EAI International Conference, 10/12/2020 . https://doi.org/10.1007/978-3-030-73426-8_20
Paniuskyte, L, Hruba, Z & Bemman, B 2021, (AB)USE ME: A Mixed Reality Performance Installation Exploring Use of the Body as a Mediating Object . in A Brooks, E I Brooks & J Duckworth (eds), Interactivity and Game Creation : 9th EAI International Conference, ArtsIT 2020, Aalborg, Denmark, December 10–11, 2020, Proceedings . Springer, Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering (LNICST), pp. 64-84, 9th EAI International Conference: ArtsIT, Interactivity & Game Creation, 10/12/2020 . https://doi.org/10.1007/978-3-030-73426-8_4