Selecting objects has always represented one of the fundamental tasks required by the majority of immersive applications. Despite the key role played by selection techniques in the design of im-mersive experiences, there is not a dominant or a one-size-fits-all approach yet. In this scenario, the current paper proposes a novel selection technique, named Selection among Projected Elements, which focuses on the selection of distant, small and possibly close, objects. The devised approach was assessed in the context of a virtual heritage application that was specifically designed with the aim of stressing the capabilities of the SPE technique.