Teaching finite state machines with case method and role play
- Resource Type
- Conference
- Authors
- Joseph, Saskia; Schumm, Michael; Rummel, Otmar; Soska, Alexander; Reschke, Michael; Mottok, Jurgen; Niemetz, Michael; Schroll-Decker, Irmgard
- Source
- 2013 IEEE Global Engineering Education Conference (EDUCON) Global Engineering Education Conference (EDUCON), 2013 IEEE. :1305-1312 Mar, 2013
- Subject
- General Topics for Engineers
Educational institutions
Software engineering
Programming profession
Engineering education
Conferences
Case Method
competences
learning arrangement
life-long learning
Role Play
- Language
- ISSN
- 2165-9559
2165-9567
The professional requirements in Software Engineering have become highly volatile due to the complexities of project development and rapid and innovative changes occurring in the field. Therefore, the development of inter-personal and social competences has gained central importance in the training of software developers. This paper will present a concept allowing to acquire competences by using Case Method and Role Play as instruments in several lectures of Software Engineering. By approaching the issue of competence acquisition on a technical as well as on an educational and social level, life-long learning is facilitated and supported.