A Study on the ‘Uncanny’ in Objet Animation -Focused on
, of Jan Svankmajer- Cho, Mi-ra lecturer, Catholic University Objet animation triggers aesthetic emotion, namely, ‘uncanny’ which can be hardly found in animation with different techniques. This paper looked into the characteristics of uncanny and aesthetic emotion which are discovered in objet animation. As a result of the analysis, the aesthetic functions of the ‘uncanny’ in objet animation were summarized as follows. First, objet animation has an aesthetic function that reminds one of a basic root while refusing an institutionalized sense by creating things that were driven off to a place outside rationality seem to be touched, tasted, and imagined through the process of the history of human civilization. Second, ‘uncanny’ stems from something that can’t be judged rationally, as well as from otherness and disparate things. Those objects are unfamiliar, but they are beautiful, disparate yet attractive, and disgusting, yet make one desire to touch them. What makes such objects be related to the subject while admitting their originality in a not violent way may be a reasoning that is posed on spectators through no other than the emotion of uncanny. ‘Uncanny’ in objet animation would be undeniably different from an emotion one feels when witnessing a certain illusion. That is a kind of wonder which comes from the discovery of ‘wonderful reality’ which we tried to suppress and hide behind us, and yet, exists undoubtedly. Therefore, uncanny in objet 255 animation may be to impact manneristic thinking and, simultaneously, unearth hidden ‘wonderful reality’ by gazing at age old things with new eyes.