The development of courses system for embed system and the exploation realistic embedded systems design experience for students are described in the paper. The Information technology education requires exposing students to the current edge of research. To ensure that student projects are along the same trajectory that the industry is progressing, educators must continually introduce emerging techniques, practices, and applications into the curriculum. The curriculum design is shaped into two technology courses mainstreams, one is for universal processors system and the other focus on system on programmable chip (SOPC), a novel schedule of embedded systems education with professional engineering practice and progressive cooperative experiential learning is putted forward in the paper.