Reinforcing youth reading habits through text-based games
- Resource Type
- Conference
- Authors
- Harianto, Ariston; Nugroho, Eko; Fredericco, Rio
- Source
- 2015 4th International Conference on Interactive Digital Media (ICIDM) Interactive Digital Media (ICIDM), 2015 4th International Conference on. :1-5 Dec, 2015
- Subject
- Engineered Materials, Dielectrics and Plasmas
General Topics for Engineers
Power, Energy and Industry Applications
Transportation
Games
Smart phones
Layout
Media
History
Internet
Urban areas
Reading habit
youths
text-based games
game design
interactive fiction
choice in game
- Language
A text-based game is a type of video games that primarily uses writing and text characters to engage players with minimal to no graphics. With the availability of smartphones and tablets, text-based games have been seeing a resurgence in popularity. At the same time, most youths nowadays prefer using their smartphones rather than reading books. In this paper we will discuss the possibility of using text-based games to motivate and/or develop a reading habit for youths.