Video Games for Learning Projective Geometry: Analysis of Virtual Spaces Through the Disciplines of Representation
- Resource Type
- Authors
- Ramona Feriozzi; Alessandro Olivieri
- Source
- Advances in Intelligent Systems and Computing ISBN: 9783030122393
- Subject
- Descriptive geometry
Games for learning
Projection (mathematics)
Computer science
Human–computer interaction
ComputingMilieux_PERSONALCOMPUTING
Representation (mathematics)
Video game
Projective geometry
- Language
This work investigates the teaching possibilities of video games, analyzing in particular those video game products that might be of assistance when learning projective geometry. For this purpose, various video games were examined that make use of geometry to create visual riddles that can be solved by gamers only thanks to knowledge of the rules of projection.